Empire of Ash Wiki

Welcome to Empire of Ash
"You are conscripted to confront the aberrant and bizarre. Fight through the intrigue of the only nation free from otherworldly insanity as it teeters on the edge of total annihilation"

Things from outside the mundane are now distressingly common. Places that did not exist the day before are proliferating. Society keeps up the facade of stability, it is hard for the average citizen to care too much when their bellies are full, but it remains to be seen if civilization can survive the creeping unknown.

In desperation, the Autocracy has turned to its most able citizenry to 'handle' problems their government can't be seen acknowledging. Using wits, otherworldly devices, and strange powers from unwelcome experiments, skilled men and women are conscripted rewarded for exploring the twisted fragments of worlds gone insane, hunting down rebels and Fleshcrafters, or taking on incredibly powerful magic users in whole regions remade to their otherworldly whim.

They are caught in the middle of a struggle between a totalitarian state that grows less stable every day and the malignant shards of what is not real. If they can navigate the all too human intrigue between supposedly dutiful security services and hold back the growing madness, these unsung (and coerced) champions can secure a future for mankind.

The Game
Players take the role of Vanguards, agents "volunteered" to go toe to toe with insanity in a medieval industrial world. The setting is based on systems collapse theory with inspiration from the ending of WW1.

EoA is a industrial fantasy setting with an art deco aesthetic. Systems collapse theory, the SCP Foundation, the movies of John Carpenter, and a bunch of investigation style games collided with imperial archetypes to provide inspiration for the setting. The rules use a fundamentally intuitive 3d6 system that provide mechanical rewards to smart players.

Links
Download the game for free here:

empireofash.com

@EmpireofAshGame

The Old Continent:

 * Liberation
 * Sickness

The Great Journey:

 * Exodus


 * A Cure for Madness

Establishment of the ASH:

 * Subjugation


 * Deluge of Xan

The Current Age:

 * Lankast War

Fiction

 * A shipwreck
 * Johan's Vanguards
 * Waterperch
 * Treason in the Capital
 * Decimation of the 3rd Legion
 * Final battle of the Lankast War
 * A Chat on the Ramparts

All Pages
Threats from within ASH Frontiers Great Powers Minor Powers of the World
 * The Autocracy
 * Duralian
 * Hemosans
 * Valanites
 * Vanguards
 * ASH Warfighting
 * Dagger’s Point
 * Kreisgrad
 * Society of Inquisitive Minds
 * Specialist Troops
 * State Security Bureau
 * Aberrant Events
 * Cursed
 * Deviants
 * Fleshcrafters
 * Frontier Legions
 * Road of Forgotten Kings
 * Mausoleums of Urbat
 * Oblivionite
 * Padishah
 * Khuland
 * Technocratic Commonwealth
 * Caelor
 * Mandumine
 * Free Cities
 * Shekami

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